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All works

A logistics control room rebuilt around one live map and three decisions.

Atlas

Contribution
Product strategy
UX/UI design
Design system
Angular development
Location
Remote engagement
Duration
14 weeks

Atlas moves freight for mid-size shippers across four regions. The team ran the operation from four separate dashboards, none of which agreed on where a load actually was, and dispatchers kept a paper notebook to reconcile them.

We embedded with two dispatchers for a fortnight before drawing anything, then worked in weekly slices with their engineering lead reviewing each one. Everything shipped behind a flag, so the old dashboards stayed live until the room stopped opening them.

Results

One live map replacing four dashboards

A decision log the whole team reads

A design system the client extends alone

Freight yard at dusk, standing in for the Atlas case study

One live map

Every load, every exception and every driver on a single surface. The map is the application — panels open over it rather than navigating away, so a dispatcher never loses the picture while answering a question about one shipment.

One live map

Three decisions

Research turned up only three things a dispatcher does under pressure: reroute, reassign, or tell a customer. Each one is a single control with the consequence stated before it is committed, and each writes to a decision log the whole team reads.

Three decisions

A system they extend alone

Handover was a component library with usage rules and a Figma file that matches the code. Atlas has shipped two features since without us, which is the outcome we were aiming at.

A system they extend alone

Client’s feedback

Sample content

They spent two weeks in the dispatch room before showing us a single screen, and it showed. The first prototype already knew things about our operation that took us years to learn.

Dana WhitlockHead of Operations at Atlas

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